Skip to content
  • About
  • Blog

Hudson Miears

Exciting Unity games, thoughts, and tutorials

Tag: game design

Mimesis and Mechanics as Narration

Posted on June 4, 2018 by hudsonmiears

There’s a screencap of Call of Duty that has circled the internet for a long time now: But what’s now a meme in fact underlies a deeper problem in how we represent actions in games. It’s a well-discussed problem: sometimes it’s difficult to choose an input scheme that matches well with the verbs we want…

Read more Mimesis and Mechanics as Narration

Mario Kart needs to learn from Mario

Posted on January 17, 2018 by hudsonmiears

..and from Sonic, Diddy Kong Racing, and more. I bought Mario Kart 8 Deluxe recently, and it’s a very exciting game full of cool characters and items and great tracks with beautiful vistas.   It’s improved on past iterations in the same way that every Mario Kart game has since MK64: add new tracks, new…

Read more Mario Kart needs to learn from Mario

Proudly powered by WordPress | Theme: some by Sami Keijonen.