I approached this topic coming from the perspective of “I want to design a meaningful AR experience”, but it quickly led me into a wealth of literature that touches on what a meaningful AR experience actually means.
Category Archives: Design
In this post I review week 2 of my dissertation project on UX, ARCore, and Unity, with a focus on Tim Ingold and Firebase downloads.
In this post I explain the initial setup and testing process for ARCore and Firebase in Unity3D.
This post explains the foundation on which I’m building my master’s thesis project, an ARCore app using Unity3D with a novel method of analysing UX.